Vibe Programming for Fun: GenAI Games with Gemini 2.5
Unleash your creativity and build engaging GenAI-powered games with Vibe Programming and Gemini 2.5 in this hands-on, beginner-friendly course.
...
Share
Vibe Programming: Core Concepts and Visual Syntax
Unit 1: Introduction to Vibe Programming
What is Vibe?
Vibe's Visual Interface
Elements in Vibe
Unit 2: Working with Visual Elements
Element Properties
Grouping Elements
Layers and Z-Order
Unit 3: Data Types, Variables, and Operators
Data Types in Vibe
Declaring Variables
Math Operators
Text Operators
Unit 4: Control Flow
Conditional Statements
Looping
Events
Event Sequencing
Gemini 2.5 Integration: Connecting Vibe to AI Power
Unit 1: Understanding APIs and Gemini 2.5
What are APIs?
Gemini 2.5 as an API
API Keys & Authentication
Unit 2: Making API Calls from Vibe
Vibe's API Connector
GET Requests in Vibe
POST Requests in Vibe
Unit 3: Handling API Responses
JSON Basics
Parsing JSON in Vibe
Error Handling
Unit 4: Gemini 2.5 APIs for Games
Text Generation API
Image Creation API
Language API
API Mashups
Unit 5: Practical API Integration
API Rate Limiting
Interactive Game Elements: Characters, Input, and Logic
Unit 1: Character Creation and Animation
Creating Your First Sprite
Animating Sprites: Basics
Animation States
Advanced Animation
Unit 2: User Input and Controls
Keyboard Input
Mouse Input
Touch Input
Unit 3: Game Logic and Mechanics
Collision Detection
Scoring Systems
Game State Management
Timers and Delays
Unit 4: User Interface (UI) Design
UI Elements: Text
UI Elements: Buttons
UI Layout and Design
AI-Driven Game Features: NPCs and Dynamic Stories
Unit 1: NPC Intelligence with Gemini 2.5
NPCs: The Basics
NPC Design in Vibe
Gemini 2.5 for NPC Minds
NPC Actions & Reactions
NPC Memory
Unit 2: Dynamic Stories and Dialogue
Storytelling with GenAI
Dialogue System Setup
Gemini 2.5: Dialogue Writer
Branching Narratives
Story Context
Unit 3: AI-Powered Game Mechanics
Procedural Levels
Level Design Prompts
Adaptive Difficulty
Real-Time Adaptation
Advanced Vibe Techniques: Optimization and Effects
Unit 1: Performance Optimization in Vibe
Profiling Your Vibe Game
Reducing Draw Calls
Object Pooling
Optimizing GenAI Calls
Unit 2: Visual Effects and Advanced Features
Particle Systems: Basics
Advanced Particles
Shaders: The Basics
Custom Components
Unit 3: Debugging and Troubleshooting
Debugging in Vibe
Troubleshooting AI
Memory Management
Unit 4: Audio Implementation
Sound Effects
Background Music
Audio Effects
Deployment and Sharing: Bringing Your Vibe Games to the World
Unit 1: Preparing for Deployment
Deployment Overview
Packaging Your Game
Exporting for Web
Exporting for Desktop
Mobile Export Basics
Unit 2: Optimization and Compatibility
Performance Tuning
Resolution Scaling
Input Handling
Cross-Platform Testing
Unit 3: Sharing and Maintenance
Web Hosting Options
Standalone Executables
Online Platforms
Post-Deployment Support
Version Control